# Change Hunger Consumption Minecraft

#### You:
how do i change hunger consumtion minecraft server

#### ChatGPT:
If you're running a **vanilla Minecraft server (Java or Bedrock)**, you **cannot directly change how fast hunger is consumed**. There is **no gamerule** or `server.properties` setting that adjusts hunger/exhaustion rates. ([Minecraft Wiki](https://minecraft.fandom.com/wiki/Hunger?utm_source=chatgpt.com), [Wabbanode](https://wabbanode.com/help/minecraft/how-to-use-gamerules-on-your-minecraft-server?utm_source=chatgpt.com))

Here are your options:

- **Disable natural healing** (reduces hunger drain from regeneration):
  ```mcfunction
  /gamerule naturalRegeneration false
  ```
  This stops players from automatically healing when their hunger is high, which also stops the large exhaustion cost from healing. ([Minecraft Wiki](https://minecraft.fandom.com/wiki/Hunger?utm_source=chatgpt.com), [Wabbanode](https://wabbanode.com/help/minecraft/how-to-use-gamerules-on-your-minecraft-server?utm_source=chatgpt.com))

- **Disable hunger entirely** (workaround):
  Give players a permanent Saturation effect:
  ```mcfunction
  /effect give @a saturation 1000000 0 true
  ```
  This effectively keeps the hunger bar full. ([Reddit](https://www.reddit.com/r/MinecraftCommands/comments/1oqacij/why_cant_i_do_gamerule_do_commands/?utm_source=chatgpt.com), [Minecraft Wiki](https://minecraft.fandom.com/wiki/Hunger?utm_source=chatgpt.com))

- **Use a plugin or mod** if you want to **slow hunger consumption** instead of disabling it.
  - For servers like Paper, Spigot, or Purpur, there are plugins that let you modify exhaustion and hunger rates.
  - For Fabric or Forge, mods can change the exhaustion values directly.

If you tell me:

- your server software (**Vanilla, Paper, Spigot, Purpur, Fabric, Forge**), and
- your Minecraft version (e.g. **1.21.6**),

I can recommend the easiest way to make hunger drain slower on your specific server.


#### You:
how to make crops grow faster

#### ChatGPT:
If you're using **vanilla Minecraft**, there isn't a setting to globally increase crop growth speed. However, you can maximize growth or use plugins/mods.

Here are the main options:

### In vanilla

Crops grow fastest when:

- They are planted on **hydrated farmland** (water within 4 blocks).
- They have a **light level of 9 or higher**.
- They have **empty farmland or another crop type adjacent** rather than the same crop on all sides, which improves growth efficiency.
- The chunks stay loaded (players remain nearby).

You can also use:

- Bone Meal to instantly advance crop growth.

### Speed up random ticks

Crop growth is controlled by the **random tick speed** gamerule. Increasing it makes crops, saplings, leaves, and other randomly ticking blocks update more often.

Use:

```mcfunction
/gamerule randomTickSpeed 6
```

The default value is:

```text
3
```

Some examples:

- `6` - about twice as fast (good for survival servers)
- `12` - much faster
- `30+` - extremely fast and may affect gameplay and server performance

To check the current value:

```mcfunction
/gamerule randomTickSpeed
```

### Using Paper/Spigot/Purpur

If you're running a server such as Paper, Spigot, or Purpur, there are plugins that let you increase crop growth without speeding up all random ticks.

If you tell me **what server software** you're using (Vanilla, Paper, Purpur, Fabric, Forge, etc.), I can suggest the best method.


#### You:
what is ticksped also chaning tho

#### ChatGPT:
`randomTickSpeed` only affects **random block updates**, not the entire game. So increasing it speeds up natural growth and decay, but it does **not** make mobs move faster, redstone tick faster, or the day/night cycle faster. ([Minecraft Wiki](https://minecraft.fandom.com/wiki/Tick?utm_source=chatgpt.com), [GPORTAL](https://www.g-portal.com/wiki/en/change-tick-speed-in-minecraft/?utm_source=chatgpt.com))

Things that **do** speed up:

- 🌾 Wheat, carrots, potatoes, beetroot, etc. grow faster.
- 🌳 Saplings grow into trees faster.
- 🌿 Grass, vines, mushrooms, and mycelium spread faster.
- 🍃 Leaves decay faster after cutting trees.
- 🔥 Fire spreads and burns faster.
- 🌵 Sugar cane, bamboo, cactus, kelp, sweet berry bushes, and similar plants grow faster.
- 🧊 Ice melts faster, copper oxidizes faster, and budding amethyst grows crystals faster. ([Shockbyte](https://shockbyte.com/pl/blog/how-to-change-tick-speed-in-minecraft?utm_source=chatgpt.com), [Minecraft Wiki](https://minecraft.fandom.com/wiki/Tick?utm_source=chatgpt.com))

Things that **don't** change:

- ❌ Mob movement or spawning rate.
- ❌ Redstone timing.
- ❌ Player movement.
- ❌ Day/night cycle.
- ❌ Water and lava flow timing. ([Minecraft Wiki](https://minecraft.fandom.com/wiki/Tick?utm_source=chatgpt.com), [Astroworld MC](https://guide.astroworldmc.com/tick-speed-explained-minecraft?utm_source=chatgpt.com))

For a survival server, I'd recommend:

- `3` = default
- `6` = about 2× faster crop growth
- `9`-`12` = noticeably faster without being excessive
- `100+` = mainly for testing; it can increase CPU usage and cause lag. ([Astroworld MC](https://guide.astroworldmc.com/tick-speed-explained-minecraft?utm_source=chatgpt.com), [gameslearningsociety.org](https://www.gameslearningsociety.org/does-random-tick-speed-cause-lag/?utm_source=chatgpt.com))

A value of **6** is usually a good balance if your goal is simply to make farming less tedious.
