# Shopkeepers Plugin Alternatives

#### You:
shopkeepers plugin alternative

#### ChatGPT:
If you’re looking for alternatives to the **Shopkeepers plugin (Minecraft)**, the best option depends on what you used it for (NPC trading, GUI shops, admin shops, player economy, etc.). Here are solid replacements:

### 🧑‍🌾 NPC / Villager-style shop alternatives

- **Citizens + trait plugins**
  - Most flexible NPC system
  - Works with shop add-ons (like CommandNPC, Denizen scripts, or custom trading setups)
  - You can fully recreate Shopkeepers-style villagers

- **ZNPCs+**
  - Lightweight NPC plugin
  - Often used for simple interactive shop NPCs via commands
  - Less complex than Citizens, easier setup

---

### 🛒 GUI / chest-based shop systems

- **EconomyShopGUI**
  - Menu-based shop (very popular)
  - Easy for players, no NPCs required
  - Fully economy-driven

- **QuickShop-Hikari**
  - Chest shops where players create shops by placing chests
  - Very optimized fork of QuickShop
  - Great for survival servers

- **ShopChest**
  - Simple chest shop system similar to QuickShop
  - Lightweight alternative

---

### 💰 Classic sign/chest economy shops

- **ChestShop**
  - Old-school but still widely used
  - Sign-based player shops
  - Very stable and simple

---

### 🧠 Custom / advanced systems

- **DeluxeMenus**
  - Not a shop plugin by itself, but used to build custom shop GUIs
  - Often combined with Vault + economy plugins

---

### Quick recommendation

- Want **NPC villagers like Shopkeepers** → Citizens / ZNPCs+
- Want **simple survival economy shops** → QuickShop-Hikari
- Want **clean GUI shop system** → EconomyShopGUI
- Want **old-school server feel** → ChestShop

---

If you tell me your server type (Paper/Spigot version, survival vs RPG, NPC vs GUI), I can narrow it down to the best 1-2 options for your setup.


#### You:
only citizens and i can make shopkeeper custom trade villager?

#### ChatGPT:
Yes - but with an important clarification:

### 🧑‍🌾 Can you use only **Citizens** to replace Shopkeepers?

**Not fully by itself.**\
Citizens only creates NPCs (villagers included), but it does **not natively handle trading/shop GUIs like Shopkeepers does.**

So:

> ❌ Citizens alone = NPCs only (no built-in custom villager trades UI)\
> ✅ Citizens + extra system = Shop-like villagers possible

---

## 🛒 How Shopkeepers-style trading works (important)

The Shopkeepers plugin uses:

- built-in villager trade GUI system
- custom configured trade recipes
- protected shop logic

Citizens does **not include that trading system**

---

## ✔️ How to achieve “Shopkeeper-like villagers” using Citizens

You have 3 realistic options:

### 1) Citizens + command-based shop plugins (common approach)

You create an NPC and link it to a shop command:

- NPC click → opens shop GUI (EconomyShopGUI / DeluxeMenus / etc.)
- or runs a command like `/shop`

Example setup:

- Citizens NPC: “Shopkeeper Bob”
- Command trait:
  - `/trait command`
  - `/npc command add shop`

👉 This is the simplest “fake Shopkeeper” setup.

---

### 2) Citizens + Denizen (advanced, closest to real Shopkeepers)

With **Denizen** you can:

- create custom interactions
- simulate villager trade GUI
- build full dialogue + shop systems
- control economy + items manually

👉 This is the closest you can get to true Shopkeepers replacement using Citizens.

---

### 3) Citizens + external trading plugins (limited)

Some plugins allow:

- NPC → open villager trade GUI
- or scripted “merchant” systems

But support varies by Minecraft version and is less standard.

---

## ⚠️ Bottom line

- **Citizens alone:** ❌ cannot create real Shopkeepers-style villager trading
- **Citizens + command GUI shop:** 👍 simple workaround
- **Citizens + Denizen:** 🟢 closest full replacement (best option if you want real custom shops)

---

## 👍 Recommendation

If your goal is specifically:

> “I want Shopkeepers but with Citizens NPCs”

Then best stack is:

- Citizens
- Denizen
- Vault + economy plugin

---

If you want, I can show you:

- a working Denizen script for a villager shop
- or a simple Citizens + GUI shop setup step-by-step


#### You:
i want where each player can make shop at their base like 5 diamonds for 1 netherite ingot etc 

#### ChatGPT:
Got it - you’re basically trying to replicate **Shopkeepers-style player-owned shops at bases** (like “5 diamonds → 1 netherite ingot”), where each player can set their own trades.

### ⚠️ Straight answer first

With **Citizens alone:**\
❌ You *cannot* realistically do this.

Citizens is only NPC creation. It does not handle:

- economy transactions
- item-for-item trades
- player-owned shop storage
- GUI trade systems

So it won’t replace Shopkeepers for this use case by itself.

---

# ✅ What you actually want (best setup options)

You have 3 good paths depending on how close to Shopkeepers you want:

---

# 🥇 Option 1 (BEST replacement): keep Shopkeepers-like system, but not Citizens

If your goal is:

> “Players place a shop at their base with custom trades”

Use:

- **QuickShop-Hikari** (best survival option)
  - Players place a chest
  - Set buy/sell prices (diamond ↔ ingot style economy)
  - Very stable and widely used

or

- **EconomyShopGUI**
  - GUI-based shop system
  - No NPCs needed
  - Clean and simple for players

👉 These are what most modern servers use instead of Shopkeepers.

---

# 🥈 Option 2 (closest to what you imagine visually)

If you specifically want **NPC villagers at bases**

Use:

- Citizens + Denizen

Then you can:

- Create NPC “Shopkeeper”
- Open a custom GUI per player
- Store per-player shop configs
- Create trades like:
  - 5 diamonds → 1 netherite ingot

BUT:
⚠️ You or a dev must script the shop system (it’s not plug-and-play)

---

# 🥉 Option 3 (hybrid “Shopkeepers-like feel”)

Use Citizens NPC + GUI shop plugin:

- Citizens NPC
- Click NPC → opens:
  - DeluxeMenus shop GUI
- Player selects items / trades

Works like:

> NPC = entrance → GUI = actual shop system

---

# 🧠 Best recommendation (for your exact idea)

For:

> “Each player makes their own shop at base with custom trades”

👉 The most practical solution is:

✔ **QuickShop-Hikari** (best overall)\
or\
✔ **EconomyShopGUI** (clean GUI alternative)

---

# ❗ Important reality check

If you insist on:

- NPC villager shopkeepers
- fully custom trades per player
- no extra shop plugin (only Citizens)

Then you are basically building a plugin system yourself using Denizen - not a normal server setup.

---

# 👍 If you want

Tell me:

- Paper/Spigot version
- survival / SMP / RPG server
- do you want NPC visual shops or just functional shops

I can give you a *perfect plugin stack + exact setup steps* for your server.


#### You:
chest shop

#### ChatGPT:
If you want a **ChestShop-style system**, this is exactly the right direction 👍

## 🧱 Best plugin: ChestShop alternative

### 🥇 Main option (modern + best overall)

- **QuickShop-Hikari**
  - Players place a chest → create shop instantly
  - Supports buying/selling items (like diamonds ↔ netherite ingot)
  - No complicated setup
  - Works on modern Paper/Spigot servers

👉 This is basically the **modern replacement for ChestShop**

---

## 🧾 Classic option (simple but older)

- **ChestShop**
  - Sign + chest system
  - Very simple and stable
  - Feels more “old Minecraft server style”
  - Less features than QuickShop

---

## ⚖️ Quick comparison

| Feature           | QuickShop-Hikari              | ChestShop      |
| ----------------- | ----------------------------- | -------------- |
| Setup             | Very easy (right-click chest) | Sign + chest   |
| Modern MC support | ✅ 1.20-1.21+                  | ⚠️ older style |
| UI/UX             | Better (holograms, GUI)       | Basic          |
| Player shops      | Yes                           | Yes            |
| Performance       | Optimized                     | Very light     |

---

## 💡 For your use case (important)

You said:

> “players make shops at their base like 5 diamonds for 1 netherite ingot”

👉 That is EXACTLY what QuickShop is designed for.

Example:

- Player places chest
- Sets:
  - Buy price: 5 diamonds
  - Sell item: netherite ingot
- Other players click → trade happens automatically

No NPCs, no Citizens needed.

---

## 🧠 Recommendation

If you're starting fresh:

👉 Use **QuickShop-Hikari** (best choice in 2026 servers)

Only use ChestShop if you specifically want:

- old-school sign economy
- very minimal features

---

If you want, I can also show you:

- how to install QuickShop step-by-step
- how players create their first shop in 10 seconds
- how to set “diamond economy only” properly


#### You:
can i use qucikshop hari with no $ economy only items

#### ChatGPT:
Yes - **QuickShop-Hikari can work without money**, but not “out of the box” in the way you probably mean.

---

# 🧱 Short answer

✔ You *can* make it item-based only (barter style)\
❌ But it still technically needs a “currency system” unless you configure it differently

---

# 💡 How it actually works

**QuickShop-Hikari** is built around:

- Vault economy (money system)
- buying/selling items for currency

BUT it also supports:

### ✅ Item-for-item setups (barter style)

You can configure shops so that:

- 5 diamonds → 1 netherite ingot
- instead of money → item trade

---

# 🛠️ Ways to remove “money” feeling

## ✔ Option 1: Use items as currency (BEST METHOD)

Install a Vault-compatible “item economy” plugin OR configure economy to use items indirectly.

Then:

- diamonds = currency
- netherite = expensive currency item

So shops become:

> 5 diamonds = 1 netherite

👉 This is the most common “no-money SMP” setup

---

## ✔ Option 2: Pure barter using QuickShop settings

QuickShop supports:

- buying items with items (depending on mode/config)

But limitations:

- not as flexible as true barter systems
- still internally expects economy hooks

---

## ✔ Option 3 (BEST if you want TRUE no-money survival)

Instead of QuickShop, use:

- Chest/barrel shop plugins designed for barter

Example (from plugin ecosystem):

- barrel/chest shop plugins that support item pricing directly (no Vault required)

These let you do:

- item → item trades natively
- no economy plugin at all

---

# ⚠️ Important limitation

Even if you “disable money”, most QuickShop setups still:

- rely on Vault
- expect a currency value system behind the scenes

So it’s not a true barter engine - more like “item-priced economy”.

---

# 🧠 Recommendation for your server

If your goal is:

> “SMP where players trade items directly (no money system at all)”

Then:

### 🥇 Best choice

✔ Chest/barrel shop plugin (barter-native system)

### 🥈 If you still want QuickShop style

✔ QuickShop-Hikari + diamonds as “currency item”

---

# 👍 Simple setup idea (what most SMPs do)

Instead of removing money completely, they do:

- 💎 Diamonds = currency
- 🔥 Netherite = high-value currency
- 🪙 Iron = low currency

So your example becomes:

> 5 diamonds → 1 netherite ingot

Clean, simple, and works perfectly with QuickShop.

---

If you want, I can recommend a **true no-money chest shop plugin** that fits your exact server version (Paper 1.20–1.21 etc.).


#### You:
is chestshop pluging 

#### ChatGPT:
Yes 👍 - **ChestShop is a real Minecraft plugin.**

### 🧱 What it is

**ChestShop** is a plugin where players create shops using:

- 🧰 chests (store items)
- 🪧 signs (set price + item)
- 💰 usually Vault economy (money system)

Players can buy/sell items automatically without staff.

Example:

- Player puts diamonds in chest
- Sets sign: “5 diamonds → 1 netherite ingot”
- Other players click sign → trade happens

---

### 🧾 Simple summary

✔ Player-made shops\
✔ Chest-based (not GUI)\
✔ Works on survival SMP servers\
✔ Supports buying/selling items\
❌ Usually requires economy plugin (money like EssentialsX)

---

### ⚠️ Important for your idea

You said you want:

> “no $ economy, only items”

ChestShop:

- ❌ does NOT naturally support pure item-to-item barter
- ✔ is mainly designed for money-based trading

So if you want **pure item trading**, better options are:

- barter-style plugins (like ItemChestShop or trade plugins)
- or QuickShop with diamonds as “currency”

---

### 👍 Best fit for your goal

If you want:

> “players make shops at their base trading items”

Then:

- 🥇 QuickShop-Hikari (most modern)
- 🥈 ChestShop (classic, but money-based)
- 🥉 Item-to-item shop plugins (true barter, no money)

---

If you want, I can show you a **plugin that does EXACT item-for-item trading with no economy at all** (closest to your original idea).
